Craig A Anderson

Summary

Affiliation: Iowa State University
Country: USA

Publications

  1. ncbi request reprint Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life
    C A Anderson
    Department of Psychology, University of Missouri Columbia, USA
    J Pers Soc Psychol 78:772-90. 2000
  2. doi request reprint Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review
    Craig A Anderson
    Department of Psychology, W112 Lagomarcino Hall, Iowa State University, Ames, IA 50011, USA
    Psychol Bull 136:151-73. 2010
  3. doi request reprint Longitudinal effects of violent video games on aggression in Japan and the United States
    Craig A Anderson
    Department of Psychology, Center for the Study of Violence, Iowa State University, Ames, Iowa 50011, USA
    Pediatrics 122:e1067-72. 2008
  4. doi request reprint Men who target women: specificity of target, generality of aggressive behavior
    Craig A Anderson
    Department of Psychology and the Center for the Study of Violence, Iowa State University, Ames, Iowa 50011 3180, USA
    Aggress Behav 34:605-22. 2008
  5. doi request reprint Creating your own hostile environment: a laboratory examination of trait aggressiveness and the violence escalation cycle
    Craig A Anderson
    Department of Psychology, Iowa State University, Ames, IA 50011 3180, USA
    Pers Soc Psychol Bull 34:462-73. 2008
  6. ncbi request reprint An update on the effects of playing violent video games
    Craig A Anderson
    Department of Psychology, W112 Lagomarcino Hall, Iowa State University, Ames, IA 50011 3180, USA
    J Adolesc 27:113-22. 2004
  7. ncbi request reprint Exposure to violent media: the effects of songs with violent lyrics on aggressive thoughts and feelings
    Craig A Anderson
    Department of Psychology, Iowa State University, Ames 50011 3180, USA
    J Pers Soc Psychol 84:960-71. 2003
  8. ncbi request reprint Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: a meta-analytic review of the scientific literature
    C A Anderson
    Iowa State University, Department of Psychology, Ames 50011 3180, USA
    Psychol Sci 12:353-9. 2001
  9. ncbi request reprint Human aggression
    Craig A Anderson
    Department of Psychology, Iowa State University, Ames, Iowa 50011 3180, USA
    Annu Rev Psychol 53:27-51. 2002
  10. ncbi request reprint Psychology. The effects of media violence on society
    Craig A Anderson
    Department of Psychology, Iowa State University, Ames, IA 50011 3180, USA
    Science 295:2377-9. 2002

Research Grants

  1. Center for the Study of Violence
    Craig Anderson; Fiscal Year: 2004

Collaborators

Detail Information

Publications24

  1. ncbi request reprint Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life
    C A Anderson
    Department of Psychology, University of Missouri Columbia, USA
    J Pers Soc Psychol 78:772-90. 2000
    ..g., laboratory aggression) and the long term (e.g., delinquency)...
  2. doi request reprint Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review
    Craig A Anderson
    Department of Psychology, W112 Lagomarcino Hall, Iowa State University, Ames, IA 50011, USA
    Psychol Bull 136:151-73. 2010
    ..Results of various sensitivity analyses revealed these effects to be robust, with little evidence of selection (publication) bias...
  3. doi request reprint Longitudinal effects of violent video games on aggression in Japan and the United States
    Craig A Anderson
    Department of Psychology, Center for the Study of Violence, Iowa State University, Ames, Iowa 50011, USA
    Pediatrics 122:e1067-72. 2008
    ..Youth worldwide play violent video games many hours per week. Previous research suggests that such exposure can increase physical aggression...
  4. doi request reprint Men who target women: specificity of target, generality of aggressive behavior
    Craig A Anderson
    Department of Psychology and the Center for the Study of Violence, Iowa State University, Ames, Iowa 50011 3180, USA
    Aggress Behav 34:605-22. 2008
    ..The findings are discussed in terms of a model that integrates the Confluence Model with GAM...
  5. doi request reprint Creating your own hostile environment: a laboratory examination of trait aggressiveness and the violence escalation cycle
    Craig A Anderson
    Department of Psychology, Iowa State University, Ames, IA 50011 3180, USA
    Pers Soc Psychol Bull 34:462-73. 2008
    ....
  6. ncbi request reprint An update on the effects of playing violent video games
    Craig A Anderson
    Department of Psychology, W112 Lagomarcino Hall, Iowa State University, Ames, IA 50011 3180, USA
    J Adolesc 27:113-22. 2004
    ....
  7. ncbi request reprint Exposure to violent media: the effects of songs with violent lyrics on aggressive thoughts and feelings
    Craig A Anderson
    Department of Psychology, Iowa State University, Ames 50011 3180, USA
    J Pers Soc Psychol 84:960-71. 2003
    ....
  8. ncbi request reprint Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: a meta-analytic review of the scientific literature
    C A Anderson
    Iowa State University, Department of Psychology, Ames 50011 3180, USA
    Psychol Sci 12:353-9. 2001
    ..Analyses also reveal that exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings. Playing violent video games also decreases prosocial behavior...
  9. ncbi request reprint Human aggression
    Craig A Anderson
    Department of Psychology, Iowa State University, Ames, Iowa 50011 3180, USA
    Annu Rev Psychol 53:27-51. 2002
    ....
  10. ncbi request reprint Psychology. The effects of media violence on society
    Craig A Anderson
    Department of Psychology, Iowa State University, Ames, IA 50011 3180, USA
    Science 295:2377-9. 2002
  11. ncbi request reprint Media violence and the American public revisited
    Craig A Anderson
    Department of Psychology, W112 Lagomarcino Hall, Iowa State University, Ames, IA 50011 3180, USA
    Am Psychol 57:448-50. 2002
  12. pmc The effects of prosocial video games on prosocial behaviors: international evidence from correlational, longitudinal, and experimental studies
    Douglas A Gentile
    Iowa State University, Ames, IA 50011, USA
    Pers Soc Psychol Bull 35:752-63. 2009
    ..These similar results across different methodologies, ages, and cultures provide robust evidence of a prosocial game content effect, and they provide support for the General Learning Model...
  13. ncbi request reprint Mediators and moderators of long-term effects of violent video games on aggressive behavior: practice, thinking, and action
    Douglas A Gentile
    Department of Psychology, Iowa State University, Ames
    JAMA Pediatr 168:450-7. 2014
    ..Although several longitudinal studies have demonstrated an effect of violent video game play on later aggressive behavior, little is known about the psychological mediators and moderators of the effect...
  14. doi request reprint The association between chronic exposure to video game violence and affective picture processing: an ERP study
    Kira Bailey
    Center for the Study of Violence, Department of Psychology, Iowa State University, W112 Lagomarcino Hall, Ames, IA 50011, USA
    Cogn Affect Behav Neurosci 11:259-76. 2011
    ....
  15. ncbi request reprint The effects of reward and punishment in violent video games on aggressive affect, cognition, and behavior
    Nicholas L Carnagey
    Department of Psychology, Iowa State University, Ames, 50011, USA
    Psychol Sci 16:882-9. 2005
    ..Results suggest that games that reward violent actions can increase aggressive behavior by increasing aggressive thinking...
  16. doi request reprint Video games: good, bad, or other?
    Sara Prot
    Department of Psychology, Iowa State University, W112 Lagomarcino Hall, Ames, IA 50011 3180, USA
    Pediatr Clin North Am 59:647-58, viii. 2012
    ....
  17. ncbi request reprint Television and video game exposure and the development of attention problems
    Edward L Swing
    Department of Psychology, Iowa State University, Ames, IA 50011 3180, USA
    Pediatrics 126:214-21. 2010
    ..Few studies have examined the possibility of a similar association between video games and attention problems, and none of these has used a longitudinal design...
  18. ncbi request reprint Changes in attitudes towards war and violence after September 11, 2001
    Nicholas L Carnagey
    Department of Psychology, Iowa State University, Ames, IA 50010, USA
    Aggress Behav 33:118-29. 2007
    ..Other aggression-related attitudes were not affected in either study. These studies demonstrate that a large-scale event can change attitudes, but those attitudes must be directly relevant to the event...
  19. doi request reprint Reappraising the situation and its impact on aggressive behavior
    Christopher P Barlett
    Iowa State University, Ames, IA, USA
    Pers Soc Psychol Bull 37:1564-73. 2011
    ..Intervention participants who had the largest increase in reappraisal displayed the greatest decrease in vengeance. Overall, these findings suggest that reappraisal reduces vengeance and aggressive behavior...
  20. doi request reprint A negative association between video game experience and proactive cognitive control
    Kira Bailey
    Department of Psychology, Iowa State University, Ames, Iowa 50011, USA
    Psychophysiology 47:34-42. 2010
    ..These data lead to the suggestion that video game experience has a negative influence on proactive, but not reactive, cognitive control...
  21. ncbi request reprint The role of attention problems and impulsiveness in media violence effects on aggression
    Edward L Swing
    Department of Psychology, Iowa State University, Ames, Iowa
    Aggress Behav 40:197-203. 2014
    ..These results suggest that attention problems and impulsiveness may play an important role in violent media effects on aggression...
  22. ncbi request reprint Is the curve relating temperature to aggression linear or curvilinear? Assaults and temperature in minneapolis reexamined
    Brad J Bushman
    Institute for Social Research, University of Michigan, Ann Arbor, MI 48106, USA
    J Pers Soc Psychol 89:62-6. 2005
    ..The Minneapolis data actually provide stronger support of a positive linear (or monotonic) relationship between temperature and assault than of an inverted U-shaped relationship...
  23. ncbi request reprint Is the curve relating temperature to aggression linear or curvilinear? A response to Bell (2005) and to Cohn and Rotton (2005)
    Brad J Bushman
    Institute for Social Research, Ann Arbor, MI 48106, USA
    J Pers Soc Psychol 89:74-7. 2005
    ..Assaults and other violent crimes might decrease when temperatures are very hot, but the Minneapolis data set does not allow for testing of this hypothesis because Minneapolis is too cold...
  24. ncbi request reprint Examining changes in HRV in response to varying ambient temperature
    John J Sollers
    National Institute on Aging, GRC NIA NIH 2c15, 5600 Nathan Shock Dr, Baltimore, MD 21224, USA
    IEEE Eng Med Biol Mag 21:30-4. 2002

Research Grants1

  1. Center for the Study of Violence
    Craig Anderson; Fiscal Year: 2004
    ..abstract not provided ..