Seung A Annie Jin

Summary

Affiliation: Boston College
Country: USA

Publications

  1. doi request reprint Parasocial interaction with my avatar: effects of interdependent self-construal and the mediating role of self-presence in an avatar-based console game, Wii
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav 12:723-7. 2009
  2. doi request reprint "I can be happy even when I lose the game": the influence of chronic regulatory focus and primed self-construal on exergamers' mood
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav Soc Netw 13:467-71. 2010
  3. ncbi request reprint Self-discrepancy and regulatory fit in avatar-based exergames
    Seung A Annie Jin
    Department of Communication, Boston College, Maloney Hall 544, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Psychol Rep 111:697-710. 2012
  4. doi request reprint Modality effects in Second Life: the mediating role of social presence and the moderating role of product involvement
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav 12:717-21. 2009
  5. doi request reprint Avatars mirroring the actual self versus projecting the ideal self: the effects of self-priming on interactivity and immersion in an exergame, Wii Fit
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav 12:761-5. 2009
  6. ncbi request reprint Effects of 3D virtual haptics force feedback on brand personality perception: the mediating role of physical presence in advergames
    Seung A Annie Jin
    Department of Communication, Boston College, Chestnut Hill, Massachusetts, USA
    Cyberpsychol Behav Soc Netw 13:307-11. 2010
  7. ncbi request reprint Does imposing a goal always improve exercise intentions in avatar-based exergames? The moderating role of interdependent self-construal on exercise intentions and self-presence
    Seung A Annie Jin
    Department of Communication, Boston College, Chestnut Hill, Massachusetts 02467, USA
    Cyberpsychol Behav Soc Netw 13:335-9. 2010
  8. doi request reprint The roles of regulatory focus and medical recommendation avatars' trustworthiness in virtual environment-based e-health
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav Soc Netw 13:461-6. 2010
  9. doi request reprint "I feel more connected to the physically ideal mini me than the mirror-image mini me": theoretical implications of the "malleable self" for speculations on the effects of avatar creation on avatar-self connection in Wii
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, 21 Campanella Way 544, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav Soc Netw 13:567-70. 2010

Collaborators

Detail Information

Publications9

  1. doi request reprint Parasocial interaction with my avatar: effects of interdependent self-construal and the mediating role of self-presence in an avatar-based console game, Wii
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav 12:723-7. 2009
    ..In addition, the present study added empirical evidence about the mediating role played by self-presence in avatar-based video games...
  2. doi request reprint "I can be happy even when I lose the game": the influence of chronic regulatory focus and primed self-construal on exergamers' mood
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav Soc Netw 13:467-71. 2010
    ..Practical implications for game developers and theoretical contributions to video-game research are discussed...
  3. ncbi request reprint Self-discrepancy and regulatory fit in avatar-based exergames
    Seung A Annie Jin
    Department of Communication, Boston College, Maloney Hall 544, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Psychol Rep 111:697-710. 2012
    ..Theoretical contributions to basic and applied social psychology as well as managerial implications for consumer behavior research are considered...
  4. doi request reprint Modality effects in Second Life: the mediating role of social presence and the moderating role of product involvement
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav 12:717-21. 2009
    ..Results of a path analysis also showed that social presence mediated the effects of modality on the perceived informational value of the advertisement message...
  5. doi request reprint Avatars mirroring the actual self versus projecting the ideal self: the effects of self-priming on interactivity and immersion in an exergame, Wii Fit
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav 12:761-5. 2009
    ..The underlying theoretical mechanism is derived from and explained by Higgins's self-concept discrepancy perspective. Practical implications for game developers and managerial implications for the exergame industry are discussed...
  6. ncbi request reprint Effects of 3D virtual haptics force feedback on brand personality perception: the mediating role of physical presence in advergames
    Seung A Annie Jin
    Department of Communication, Boston College, Chestnut Hill, Massachusetts, USA
    Cyberpsychol Behav Soc Netw 13:307-11. 2010
    ..Managerial implications of the study for product trial in the business world are discussed...
  7. ncbi request reprint Does imposing a goal always improve exercise intentions in avatar-based exergames? The moderating role of interdependent self-construal on exercise intentions and self-presence
    Seung A Annie Jin
    Department of Communication, Boston College, Chestnut Hill, Massachusetts 02467, USA
    Cyberpsychol Behav Soc Netw 13:335-9. 2010
    ..Theoretical contributions to exergame literature and practical implications for designing health games are discussed...
  8. doi request reprint The roles of regulatory focus and medical recommendation avatars' trustworthiness in virtual environment-based e-health
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav Soc Netw 13:461-6. 2010
    ..Theoretical contributions and practical implications for VE-based e-health applications are discussed...
  9. doi request reprint "I feel more connected to the physically ideal mini me than the mirror-image mini me": theoretical implications of the "malleable self" for speculations on the effects of avatar creation on avatar-self connection in Wii
    Seung A Annie Jin
    Department of Communication, Boston College, 140 Commonwealth Ave, 21 Campanella Way 544, Chestnut Hill, MA 02467, USA
    Cyberpsychol Behav Soc Netw 13:567-70. 2010
    ..Theoretical values and implications for a burgeoning body of research on the "malleable self" and the multidimensionality of the self-concept in avatar-based interactive media are discussed...