Pamela M Kato

Summary

Affiliation: University Medical Center Utrecht
Country: The Netherlands

Publications

  1. doi request reprint A video game improves behavioral outcomes in adolescents and young adults with cancer: a randomized trial
    Pamela M Kato
    Department of Pediatrics, Stanford Hospital, Stanford, California, USA
    Pediatrics 122:e305-17. 2008
  2. ncbi request reprint Psychosocial support for patients in pediatric oncology: the influences of parents, schools, peers, and technology
    Lalita K Suzuki
    Children s Digital Media Center, Los Angeles, CA, USA
    J Pediatr Oncol Nurs 20:159-74. 2003
  3. ncbi request reprint Factors affecting acceptability to young cancer patients of a psychoeducational video game about cancer
    Pamela M Kato
    HopeLab, Palo Alto, California 94301 1638, USA
    J Pediatr Oncol Nurs 23:269-75. 2006
  4. ncbi request reprint A review of empirically supported psychosocial interventions for pain and adherence outcomes in sickle cell disease
    Edith Chen
    Department of Psychology, University of British Columbia, Vancouver, Canada
    J Pediatr Psychol 29:197-209. 2004
  5. ncbi request reprint Pediatric oncology professionals' perceptions of information needs of adolescent patients with cancer
    Andrew S Bradlyn
    Health Behavior Research Center, Robert C Byrd Health Sciences Center, West Virginia University, Morgantown, USA
    J Pediatr Oncol Nurs 21:335-42. 2004
  6. ncbi request reprint A survey of self-care and dependent-care advice given by pediatric oncology nurses
    Christina Baggott
    Division of Hematology Oncology at Lucile Packard Children s Hospital at Stanford, Palo Alto, CA, USA
    J Pediatr Oncol Nurs 21:214-22. 2004
  7. ncbi request reprint Improvement in cancer-related knowledge following use of a psychoeducational video game for adolescents and young adults with cancer
    Ivan L Beale
    School of Psychology, University of New South Wales, New South Wales, Australia
    J Adolesc Health 41:263-70. 2007

Collaborators

Detail Information

Publications7

  1. doi request reprint A video game improves behavioral outcomes in adolescents and young adults with cancer: a randomized trial
    Pamela M Kato
    Department of Pediatrics, Stanford Hospital, Stanford, California, USA
    Pediatrics 122:e305-17. 2008
    ....
  2. ncbi request reprint Psychosocial support for patients in pediatric oncology: the influences of parents, schools, peers, and technology
    Lalita K Suzuki
    Children s Digital Media Center, Los Angeles, CA, USA
    J Pediatr Oncol Nurs 20:159-74. 2003
    ..Existing research on both technological and interpersonal forms of intervention and support shows promising results, and suggestions for further study are provided...
  3. ncbi request reprint Factors affecting acceptability to young cancer patients of a psychoeducational video game about cancer
    Pamela M Kato
    HopeLab, Palo Alto, California 94301 1638, USA
    J Pediatr Oncol Nurs 23:269-75. 2006
    ..It is concluded that an action video game using cancer themes could be useful to nurses as a tool to improve understanding and self care of adolescent and young adult cancer patients...
  4. ncbi request reprint A review of empirically supported psychosocial interventions for pain and adherence outcomes in sickle cell disease
    Edith Chen
    Department of Psychology, University of British Columbia, Vancouver, Canada
    J Pediatr Psychol 29:197-209. 2004
    ..To review empirical studies of psychological interventions for pain and adherence outcomes among patients with sickle cell disease...
  5. ncbi request reprint Pediatric oncology professionals' perceptions of information needs of adolescent patients with cancer
    Andrew S Bradlyn
    Health Behavior Research Center, Robert C Byrd Health Sciences Center, West Virginia University, Morgantown, USA
    J Pediatr Oncol Nurs 21:335-42. 2004
    ..It is notable that whereas respondents generally were confident in their ability to communicate information, physicians rated themselves as better communicators at the time of diagnosis than during treatment...
  6. ncbi request reprint A survey of self-care and dependent-care advice given by pediatric oncology nurses
    Christina Baggott
    Division of Hematology Oncology at Lucile Packard Children s Hospital at Stanford, Palo Alto, CA, USA
    J Pediatr Oncol Nurs 21:214-22. 2004
    ..There was good consensus on nurses' recommending of several self-care interventions for eight common adverse symptoms and for advice that patients should promptly report to health providers certain symptoms or events...
  7. ncbi request reprint Improvement in cancer-related knowledge following use of a psychoeducational video game for adolescents and young adults with cancer
    Ivan L Beale
    School of Psychology, University of New South Wales, New South Wales, Australia
    J Adolesc Health 41:263-70. 2007
    ..A video game, "Re-Mission," was developed to actively involve young people with cancer in their own treatment. Re-Mission provides opportunities to learn about cancer and its treatment...