Research Topics
| Mark D GriffithsSummaryAffiliation: Nottingham Trent University Country: UK Publications
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Detail Information
Publications
Relationship between gambling and video-game playing: a response to Johansson and GotestamMark Griffiths
International Gaming Research Unit, Psychology Division, Nottingham Trent University, Burton Street, Nottingham NG1 4BU, United Kingdom
Psychol Rep 96:644-6. 2005..This paper reviews the many similarities and commonalities between video-game playing and slot machine gambling in response to Johansson and Gotestam in 2004...
Gender swapping and socializing in cyberspace: an exploratory studyZaheer Hussain
Psychology Division, Department of Social Sciences, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav 11:47-53. 2008..It was also found that 57% of gamers had engaged in gender swapping, and it is suggested that the online female persona has a number of positive social attributes in a male-oriented environment...
Internet gambling: issues, concerns, and recommendationsMark Griffiths
Psychology Division, Nottingham Trent University, Nottingham, NG1 4B0 United Kingdom
Cyberpsychol Behav 6:557-68. 2003..e., protection of the vulnerable, Internet gambling in the workplace, electronic cash, and unscrupulous operators). Recommendations for Internet gambling operators are also provided...
Online therapy for addictive behaviorsMark Griffiths
Psychology Division, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav 8:555-61. 2005..The paper also provides brief overviews of some websites as illustrative examples of what types of online therapy are available...
Non-addictive psychoactive drug use: Implications for behavioral addictionMark D Griffiths
International Gaming Research Unit, Psychology Division, Nottingham Trent University, Nottingham NG1 4BU, United Kingdom http www ntu ac uk apps Profiles 51652 1 4 Professor_Mark_Griffiths aspx
Behav Brain Sci 34:315-6. 2011....
Social responsibility tools in online gambling: a survey of attitudes and behavior among Internet gamblersMark D Griffiths
Psychology Division, International Gaming Research Unit, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav 12:413-21. 2009..In terms of actual (as opposed to theoretical) use, over half of PlayScan users (56%) had set spending limits, 40% had taken a self-diagnostic problem gambling test, and 17% had used a self-exclusion feature...
Sociodemographic correlates of internet gambling: findings from the 2007 british gambling prevalence surveyMark Griffiths
International Gaming Research Unit, Psychology Division, Nottingham Trent University, United Kingdom
Cyberpsychol Behav 12:199-202. 2009..Results suggest that the medium of the Internet may be more likely to contribute to problem gambling than gambling in offline environments...
E-mentoring: does it have a place in medicine?M Griffiths
International Gaming Research Unit, Psychology Division, Department of Social Sciences, Nottingham Trent University, Burton Street, Nottingham NG1 4BU, UK
Postgrad Med J 81:389-90. 2005
The exercise addiction inventory: a quick and easy screening tool for health practitionersM D Griffiths
Psychology Division, Nottingham Trent University, Nottingham NG1 4BU, UK
Br J Sports Med 39:e30. 2005..A preliminary report showed the EAI had good reliability and validity...
Demographic factors and playing variables in online computer gamingMark D Griffiths
Psychology Division, Nottingham Trent University, UK
Cyberpsychol Behav 7:479-87. 2004..A small minority of players appear to play excessively (over 80 h a week), and results suggest that a small minority sacrifice important activities in order to play (e.g., sleep, time with family and/or partner, work, or schooling)...
Adolescent gambling on the internet: a reviewMark D Griffiths
International Gaming Research Unit, Psychology Division, Department of Social Sciences, Nottingham Trent University, Burton Street, Nottingham, NG1 4BU, United Kingdom
Int J Adolesc Med Health 22:59-75. 2010..These young people will therefore require education and guidance to enable them to cope with the challenges of convenience gambling in all its guises...
Online computer gaming: a comparison of adolescent and adult gamersM D Griffiths
Psychology Division, Nottingham Trent University, Burton Street, Nottingham NG1 4BU, UK
J Adolesc 27:87-96. 2004..Results also showed that in general, the younger the player, the longer they spent each week playing...
Breaking the stereotype: the case of online gamingMark D Griffiths
Psychology Division, Nottingham Trent University, Nottingham, United Kingdom NG1 48U
Cyberpsychol Behav 6:81-91. 2003..The stereotype of the typical online player being a socially withdrawn young male with limited sex role identity appears to be misplaced...
The attitudes, feelings, and experiences of online gamers: a qualitative analysisZaheer Hussain
International Gaming Research Unit, Psychology Division, Department of Social Sciences, Nottingham Trent University, Burton Street, Nottingham, United Kingdom
Cyberpsychol Behav 12:747-53. 2009..The implications of these findings are discussed in relation to previous qualitative and quantitative research in the area...
A pilot study of problem gambling among student online gamblers: mood states as predictors of problematic behaviorNeil Matthews
Psychology Division, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav 12:741-5. 2009..Among this sample, results also showed that problem gambling was best predicted by negative mood states after gambling online and negative mood states more generally...
A qualitative investigation of problem gambling as an escape-based coping strategyRichard T A Wood
International Gaming Research Unit, Division of Psychology, Nottingham Trent University, Nottingham, UK
Psychol Psychother 80:107-25. 2007..These studies suggest that gambling may be used as an alternative method of coping that some will use to distract themselves from having to deal with problems in their lives...
Adolescent lottery and scratchcard players: do their attitudes influence their gambling behaviour?Richard T A Wood
Psychology Department, Nottingham Trent University, Burton Street, NGI 4BU, UK
J Adolesc 27:467-75. 2004..In light of these findings, a number of suggestions are given on how to discourage young people from gambling...
Online data collection from video game players: methodological issuesRichard T A Wood
Division of Psychology, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav 7:511-8. 2004..e., questionnaire studies, online tests, participant observation, online interviews), and ethical issues. It is concluded that online research methods can be a useful way of examining the psychosocial aspects of video game playing...
Online gaming addiction: the role of sensation seeking, self-control, neuroticism, aggression, state anxiety, and trait anxietyMehwash Mehroof
International Gaming Research Unit, Psychology Division, Department of Social Sciences, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav Soc Netw 13:313-6. 2010..The study suggests that certain personality traits may be important in the acquisition, development, and maintenance of online gaming addiction, although further research is needed to replicate the findings of the present study...
Acquisition, development, and maintenance of online poker playing in a student sampleRichard T A Wood
International Gaming Research Unit, Psychology Division, Nottingham Trent University, Burton Street, Nottingham, NG14BU, UK
Cyberpsychol Behav 10:354-61. 2007..Findings demonstrated that problem gambling in this population was best predicted by negative mood states after playing, gender swapping whilst playing, and playing to escape from problems...
The structural characteristics of video games: a psycho-structural analysisRichard T A Wood
Psychology Division, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav 7:1-10. 2004..realistic sound, graphics, and setting). Other important characteristics included a rapid absorption rate, character development, the ability to customize the game, and multiplayer features. Suggestions for future research are outlined...
Service quality in alcohol treatment: a research noteSheilagh M Resnick
Nottingham Trent University, Nottingham, UK
Int J Health Care Qual Assur 24:149-63. 2011..The purpose of this paper is to evaluate service quality in a UK privately funded alcohol treatment clinic...
Adolescent accounts of the UK National Lottery and scratchcards: an analysis using Q-sortsRichard T A Wood
Psychology Division, Nottingham Trent University, Burton Street, Nottingham, UK
J Gambl Stud 18:161-83. 2002..The utility of Q-sorts as a technique for examining the views of problem and non-problem gamblers is also discussed...
Adolescent perceptions of the National Lottery and scratchcards: a qualitative study using group interviewsRichard T A Woods
Psychology Division, Nottingham Trent University, Nottingham NG1 4BU, UK
J Adolesc 25:655-68. 2002..These are discussed in relation to the previous survey literature...
Social interactions in massively multiplayer online role-playing gamersHelena Cole
International Gaming Research Unit, Psychology Division, Department of Social Sciences, Nottingham Trent University, United Kingdom
Cyberpsychol Behav 10:575-83. 2007..MMORPGs also offer a place where teamwork, encouragement, and fun can be experienced...
Online social networking and addiction--a review of the psychological literatureDaria J Kuss
International Gaming Research Unit, Psychology Division, Nottingham Trent University, NG1 4BU, UK
Int J Environ Res Public Health 8:3528-52. 2011..Negative correlates of SNS usage include the decrease in real life social community participation and academic achievement, as well as relationship problems, each of which may be indicative of potential addiction...
A psychometric comparison of the Internet Addiction Test, the Internet-Related Problem Scale, and self-diagnosisLaura Widyanto
International Gaming Research Unit, Psychology Division, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav Soc Netw 14:141-9. 2011..For the IRPS, factor analysis generated four factors (negative effects of Internet use; mood modification; loss of control; increased Internet use) explaining 60.2% of the variance. The implications for these findings are discussed...
Experiences of time loss among videogame players: an empirical studyRichard T A Wood
International Gaming Research Unit, Division of Psychology, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav 10:38-44. 2007..It is concluded that for many gamers, losing track of time is a positive experience and is one of the main reasons for playing videogames...
Women's hedonic ratings of body odor of heterosexual and homosexual menMark J T Sergeant
Division of Psychology, Nottingham Trent University, Burton Street, NG1 4BU Nottingham, UK
Arch Sex Behav 36:395-401. 2007....
Aggressive behaviour in slot machine gamblers: a preliminary observational studyAdrian Parke
Nottingham Trent University, United Kingdom
Psychol Rep 95:109-14. 2004..The findings add support to the increasing number of studies highlighting a possible link between gambling and aggression...
Prevalence of pathological Internet use among university students and correlations with self-esteem, the General Health Questionnaire (GHQ), and disinhibitionKatie Niemz
Psychology Division, Nottingham Trent University, Nottingham, United Kingdom
Cyberpsychol Behav 8:562-70. 2005..However, there was no significant difference in GHQ scores. These results are discussed in relation to the methodological shortcomings of research in the area as a whole...
Playing video games seems to have few serious acute adverse effects on healthMark D Griffiths
BMJ 324:1159. 2002
